This demo shows how to use xNURBS to blend faces with G2 continuity. Such surfaces have been widely used in industrial design, e.g., microphones etc.. To apply G2, the existing boundary conditions must support G2.
This demo shows how to use xNURBS to blend faces with G2 continuity. Such surfaces have been widely used in industrial design, e.g., microphones etc.. To apply G2, the existing boundary conditions must support G2.